Brian Dean Ullery

Developer • Engineer • Innovator

Brian Dean Ullery

About Me

I'm Brian Dean Ullery, a Full Stack Developer with over eight years of experience in tech. I adapt quickly to new technologies. I value helping others, which has allowed me to immerse my self in technology for years working on both open and closed source software. I'm a versatile engineer, because whenever something interests me, I learn how to harness it myself. I learn fast, and get things done faster. If there's a puzzle to solve, count me in. My preferred daily driver operating system is PikaOS Linux, but I've worked with Windows and MacOS multiple times before. My most comfortable programming stacks are the classic MEAN architecture for web applications, Qt for frontend applications and Docker + NodeJS for backend.

Below are some of my favorite projects I've made over the years, showcasing my skills in various areas.

My Projects

Portender

Portender

A powerful domain redirection tool designed for developers.

Networking
infinicraft

Infinicraft

A Minecraft mod that uses AI to add infinite craftable items to the game.

Game development Artificial Intelligence Codebase expansion
Particle Life

Particle Life

Particle-based cellular automata simulation with interesting emergent behaviors.

Ability to research
Confidence Intervals Simulation

Confidence Intervals Simulation

Repaired and improved a college assignment tool for demonstrating confidence intervals.

Restoration
3D Model To Desmos3D

3D Model To Desmos3D

Algorithm to convert .obj models into Desmos 3D equations for graphing.

Understanding of 3D systems
Video Lava Palette Filter

Video Lava Palette Filter

A creative filter that processes images and videos into lava-like visuals.

Video processing
Image To Desmos

Image To Desmos

Converts images to points for graphing in Desmos, with animation support for GIFs.

External systems automation
Cos Sin Intersection Simulation

Cos Sin Intersection Simulation

Simulation of intersections between sine and cosine waves in JavaScript.

Simulations Math
Marble Race Unity Embed

Marble Race Unity Embed

Unity-based marble race game embedded in a webpage.

Unity web integration
Audio Visualizer

Audio Visualizer

HTML5 canvas visualizer for music and audio processing.

Audio processing
Reference Image Utility

Reference Image Utility

Tool to display images in picture-in-picture mode for game development workflow.

Workflow improvement
Chem

Chem

Molar mass calculator with clean UI/UX design.

UI/UX design
Five Nights At Jimmy's

Five Nights At Jimmy's

FNAF-inspired fan game with original art, sounds, and soundtrack.

Game development
Squares

Squares

Multiplayer game for multiple players to enjoy simultaneously.

Networking
Convolutional Neural Network Preprocessor

Convolutional Neural Network Preprocessor

Educational tool showing how AI processes images through neural networks.

Machine Learning Image manipulation API's
Five Nights at Freddy's In Real Life

Five Nights at Freddy's In Real Life

Real-life recreation of FNAF 2 as lead software engineer on a team.

Teamwork Following a design
SuperClicker Online ARG

SuperClicker Online ARG

Clicker game evolved into a full-scale Alternate Reality Game with embedded lore.

Security

Languages & Frameworks

NodeJS ReactJS JavaScript HTML CSS SCSS Python C# JSON JQuery SQL Java BrainF Assembly x86 C++ GoLang Arduino SDK Bash ShellScript

- Certified

Contact Me