My name is Brian Dean Ullery. Nice to meet you! I call myself a Full Stack Web Developer,
but I do much more than just that. I was born October 16th, 2006. I began my programming journey at 6 years old,
but I wouldn't say I got decent until around 8. Technology has always been a fascination of mine. I
love helping others and exploring new curiosities. I'd describe myself as a jack of all trades, because whenever
something interests me, I learn how to participate in it. Because of this, I'm also a quick learner. I
am a furry, and have a fursona named "PatPat", who you can find dotted around the site. I also have
hobbies in video games such as Five Nights at Freddy's and Minecraft. If there's a puzzle to solve, count me in.
Below are some of my favorite projects I've made over the years, handpicked to show some of my skills
in:
General Website Design
eCommerce
Restoration
Understanding of 3D systems
Video processing
External systems automation
Simulations
Math
Unity web integration
Audio processing
Workflow improvement
UI/UX design
Game development
Networking
Machine Learning
Image manipulation
API's
Teamwork
Following a design
Ability to research
Security
Site is currently down.
A year ago, I was hired onto the Ex Blue Crew as lead software engineer. In my free time, I'd work on this
website to showcase what they'd been up to, where they were going, etc. Ex Blue Con 2023 also required a means
of purchasing tickets, so I utilized the PayPal Rest API in order to create and verify transactions.
General Website Design
eCommerce
Link!
As a college assignment for extra credit, my professor asked me to repair a program he used to use to show
confidence intervals.
Restoration
Link!
After the popular graphing calculator, Desmos, released their 3D counterpart, I created an algorithm in
javascript that converts a .obj model to a specified number of equations that when inserted into a graph form
up to create the full model.
Understanding of 3D systems
Link!
Honestly... I was just messing around. After watching an Acerola video about different ways to shade
something, I tried creating my own filter, and stumbled upon something that reminded me of a lava lamp. It can
take both images and videos, because images get converted to 1 frame videos.
Video processing
Link!
Using edge detection, I was able to create an algorithm that can convert an image to a set of points, in order
of closest to the point previous. This generates then a copiable equation, and by splitting gif frames you can
even get animation in there.
External systems automation
Link!
After developing a function that can approximate the intersections between to functions, I set out to "graph"
the shape that is mae by two perpendicular waves, a sine and cosine wave respectively, in any phase. So, I
simulated it in JavaScript.
Simulations
Math
Link!
Me and my friends used to like watching Algodoo marbe races, and I wanted to try and make one in Unity rather
than Algodoo. In about 10 minutes, I was able to create a marble race game in Unity, and embedded it in a
webpage.
Unity web integration
Will be for sale soon!
I make lot's of music, and also I love listening to others' music. But sometimes I want to see cool visuals to
go along with the sick beats. Noticing there wasn't already a YouTube video audio visualizer, I made one
myself using the HTML5 canvas and JavaScript analyzer.
Audio processing
Link!
I like making video games, but it's hard to do art sometimes, because I just have one monitor. So, I devised a
plan: convert the image to a video and play picture in picture. Voila, works like a charm. Boosted my workflow
a whole lot.
Workflow improvement
Link!
When I was in my chemistry class, I hated having to find Molar Mass manually. So me and a friend made this
tool to do it for us. He and I gathered data, and I made sure to make it visually pleasing while keeping it
simple.
UI/UX design
Link!
Inspired by seeing other FNAF fan games, I wanted to try and make one myself. Everything in the game I made
myself, including sounds, art, and soundtrack.
Game development
Link!
I wanted to make a game that a lot of people could play at once for fun. That's all it is really.
Networking
Link!
This is an educational tool for showing how AI sees things! The image on the very left is the starting image,
what the AI actually sees is on the very right.
Machine Learning
Image manipulation
API's
Link!
In late 2022, I was hired onto the Ex Blue Crew as the Lead Software Engineer. I oversaw two other
programmers, and together we in essence re-created the entirety of FNAF 3 plus some extra features in order to
allow the simulation to be controlled by an operator just off set.
Teamwork
Following a design
Will be for sale soon!
I have always had a love for cellular automata, but I also love chemistry. So I made a particle based
automata, and found some really cool stuff. Using the setting 1001-0110-0110-1001 makes a really cool
multi-cell lifeform of sorts that splits and absorbs.
Ability to research
Link!
After trying to use OAuth for the first time, I figured I should do something with this thing I made. So I
made a clicker game based off of it, but after just continually adding things, it became a full scale ARG with
13 pages of lore embedded within the site.
Security