Brian Dean Ullery

My name is Brian Dean Ullery. Nice to meet you! I call myself a Full Stack Web Developer, but I do much more than just that. I was born October 16th, 2006. I began my programming journey at 6 years old, but I wouldn't say I got decent until around 8. Technology has always been a fascination of mine. I love helping others and exploring new curiosities. I'd describe myself as a jack of all trades, because whenever something interests me, I learn how to participate in it. Because of this, I'm also a quick learner. I am a furry, and have a fursona named "PatPat", who you can find dotted around the site. I also have hobbies in video games such as Five Nights at Freddy's and Minecraft. If there's a puzzle to solve, count me in. Below are some of my favorite projects I've made over the years, handpicked to show some of my skills in:

General Website Design eCommerce Restoration Understanding of 3D systems Video processing

External systems automation Simulations Math Unity web integration Audio processing

Workflow improvement UI/UX design Game development Networking Machine Learning

Image manipulation API's Teamwork Following a design Ability to research Security

The ExBlue Website


Site is currently down.
A year ago, I was hired onto the Ex Blue Crew as lead software engineer. In my free time, I'd work on this website to showcase what they'd been up to, where they were going, etc. Ex Blue Con 2023 also required a means of purchasing tickets, so I utilized the PayPal Rest API in order to create and verify transactions.

General Website Design eCommerce

Confidence Intervals Simulation


Link!
As a college assignment for extra credit, my professor asked me to repair a program he used to use to show confidence intervals.

Restoration

3D Model To Desmos3D


Link!
After the popular graphing calculator, Desmos, released their 3D counterpart, I created an algorithm in javascript that converts a .obj model to a specified number of equations that when inserted into a graph form up to create the full model.

Understanding of 3D systems

Video Lava Palette Filter


Link!
Honestly... I was just messing around. After watching an Acerola video about different ways to shade something, I tried creating my own filter, and stumbled upon something that reminded me of a lava lamp. It can take both images and videos, because images get converted to 1 frame videos.

Video processing

Image To Desmos


Link!
Using edge detection, I was able to create an algorithm that can convert an image to a set of points, in order of closest to the point previous. This generates then a copiable equation, and by splitting gif frames you can even get animation in there.

External systems automation

Primative "A" Function Simulation For Sin(x) and Cos(y) At 90 Degrees


Link!
After developing a function that can approximate the intersections between to functions, I set out to "graph" the shape that is mae by two perpendicular waves, a sine and cosine wave respectively, in any phase. So, I simulated it in JavaScript.

Simulations Math

Marble Race Unity Embed


Link!
Me and my friends used to like watching Algodoo marbe races, and I wanted to try and make one in Unity rather than Algodoo. In about 10 minutes, I was able to create a marble race game in Unity, and embedded it in a webpage.

Unity web integration

Audio Visualizer


Will be for sale soon!
I make lot's of music, and also I love listening to others' music. But sometimes I want to see cool visuals to go along with the sick beats. Noticing there wasn't already a YouTube video audio visualizer, I made one myself using the HTML5 canvas and JavaScript analyzer.

Audio processing

Reference Image Utility


Link!
I like making video games, but it's hard to do art sometimes, because I just have one monitor. So, I devised a plan: convert the image to a video and play picture in picture. Voila, works like a charm. Boosted my workflow a whole lot.

Workflow improvement

Chem


Link!
When I was in my chemistry class, I hated having to find Molar Mass manually. So me and a friend made this tool to do it for us. He and I gathered data, and I made sure to make it visually pleasing while keeping it simple.

UI/UX design

Five Nights At Jimmy's


Link!
Inspired by seeing other FNAF fan games, I wanted to try and make one myself. Everything in the game I made myself, including sounds, art, and soundtrack.

Game development

Squares


Link!
I wanted to make a game that a lot of people could play at once for fun. That's all it is really.

Networking

Convolutional Neural Network Preprocessor


Link!
This is an educational tool for showing how AI sees things! The image on the very left is the starting image, what the AI actually sees is on the very right.

Machine Learning Image manipulation API's

Five Nights at Freddy's 3 In Real Life


Link!
In late 2022, I was hired onto the Ex Blue Crew as the Lead Software Engineer. I oversaw two other programmers, and together we in essence re-created the entirety of FNAF 3 plus some extra features in order to allow the simulation to be controlled by an operator just off set.

Teamwork Following a design

Particle Life


Will be for sale soon!
I have always had a love for cellular automata, but I also love chemistry. So I made a particle based automata, and found some really cool stuff. Using the setting 1001-0110-0110-1001 makes a really cool multi-cell lifeform of sorts that splits and absorbs.

Ability to research

SuperClicker Online ARG


Link!
After trying to use OAuth for the first time, I figured I should do something with this thing I made. So I made a clicker game based off of it, but after just continually adding things, it became a full scale ARG with 13 pages of lore embedded within the site.

Security

Languages And Frameworks I'm Comfortable Using

NodeJS (BEST) ReactJS JavaScript HTML CSS SCSS Python C# JSON JQuery SQL BrainF (Don't ask) Assembly x86 GoLang Arduino SDK Bash ShellScript
- Certified

As a note, I will never make anything save for a few development builds for MacOS.

Contact

Let's get in touch! If you'd like me to make something for you, here's the minimum requirements:
1. I get paid at least $300 when the project goes live, or I send the final product to you.
2. If it's a web project, I need to get paid at least $2 per month of it being live, as I will be hosting said project.

: nonzerocornet34

: [email protected]